designupdate.com Tutorials for Interactive Designers and Developerspaul@paultrani.com

Web Standards Made Easy: A Preview of Adobe Edge

Web Standards Made Easy: A Preview of Adobe Edge

Available on labs.adobe.com is a new tool we’re working on called Adobe Edge. It allows you to create animated and interactive content using web standards such as CSS, JavaScript and HTML. It is very exciting to have the flexibility to be creative before getting hung up on the technical aspects of a project. It’s also [...]

Flash-Based App Communicating Across Devices

Flash-Based App Communicating Across Devices

In this video I walk though an app I’ve created in Flash Pro. A simple match game filled with rich graphics and animation. But when you select the “VS” button is when things get interested. With this game (that works across different devices) you can challenge an opponent and even see the card the opponent [...]

Update Flash Pro for Faster Performance for iOS Apps

Update Flash Pro for Faster Performance for iOS Apps

Here’s how to overlay the AIR 2.7 SDK over AIR 2.6 in Flash Pro. Up to 4x faster as I can attest to! Screaming fast! But know that this is for advanced developers that are interested in using the AIR 2.7 SDK with Flash Professional CS5.5; however Adobe does not provide technical support when overlaying. [...]

One App Interacting Across 5 Screens

One App Interacting Across 5 Screens

In this video I show an app created in Flash Professional CS5.5 and running across 5 screens: Android Mobile (Droid) iPad Android Tablet (Motorola Xoom) BlackBerry PlayBook Desktop Browser (Chrome) The powerful thing going on is that each device is talking to each other in REAL TIME! The Android is the controller that moves the [...]

Flash Pro CS5.5 New Features

Flash Pro CS5.5 New Features

http://vimeo.com/22393285 In this tutorial I cover some of the exciting and easy-to-use new features in Flash Pro CS5.5 specifically for mobile and tablet development. Learn how to setup documents, scale assets, share assets, rasterize for better performance and publish to iOS and Android.

Web Standards Made Easy: A Preview of Adobe Edge
Web Standards Made Easy: A Preview of Adobe Edge

Available on labs.adobe.com is a new tool we’re working on called Adobe Edge. It allows you to create animated and interactive content using web standards such as CSS, JavaScript and HTML. It is very exciting to have the flexibility to be creative before getting hung up on the technical aspects of a project. It’s also [...]

Flash-Based App Communicating Across Devices
Flash-Based App Communicating Across Devices

In this video I walk though an app I’ve created in Flash Pro. A simple match game filled with rich graphics and animation. But when you select the “VS” button is when things get interested. With this game (that works across different devices) you can challenge an opponent and even see the card the opponent [...]

Update Flash Pro for Faster Performance for iOS Apps
Update Flash Pro for Faster Performance for iOS Apps

Here’s how to overlay the AIR 2.7 SDK over AIR 2.6 in Flash Pro. Up to 4x faster as I can attest to! Screaming fast! But know that this is for advanced developers that are interested in using the AIR 2.7 SDK with Flash Professional CS5.5; however Adobe does not provide technical support when overlaying. [...]

One App Interacting Across 5 Screens
One App Interacting Across 5 Screens

In this video I show an app created in Flash Professional CS5.5 and running across 5 screens: Android Mobile (Droid) iPad Android Tablet (Motorola Xoom) BlackBerry PlayBook Desktop Browser (Chrome) The powerful thing going on is that each device is talking to each other in REAL TIME! The Android is the controller that moves the [...]

Flash Pro CS5.5 New Features
Flash Pro CS5.5 New Features

http://vimeo.com/22393285 In this tutorial I cover some of the exciting and easy-to-use new features in Flash Pro CS5.5 specifically for mobile and tablet development. Learn how to setup documents, scale assets, share assets, rasterize for better performance and publish to iOS and Android.

Control a Flash-Based Presentation Using Android
Control a Flash-Based Presentation Using Android

In this tutorial I show how you can create a Flash-based presentation that can be controlled by an AIR for Android app. Both the presentation and the Android app are created from the same FLA file and uses a peer to peer connection to “talk” to one another. The result is an app that not [...]

Create a Chat App Using Flash
Create a Chat App Using Flash

In this tutorial I walk through the basics of Peer to Peer communication using Flash Professional within the context of a real-time chat app. This technology can easily be extended for more robust collaboration projects such as real-time community white boards, social gaming or real-time online support. The source files can be downloaded here. For [...]

Handle Activation/Deactivation of a Flash-Based App
Handle Activation/Deactivation of a Flash-Based App

In this video you’ll learn how to deal with cases in which your app is interrupted by a phone call or is closed all together and then relaunched. Learn how to handle those “deactivations” as well as how to treat your app when it is activated again. Below is the basic ActionScript, or download the [...]

Using BlackBerry PlayBook Class Files in Flash
Using BlackBerry PlayBook Class Files in Flash

In this video I show how you can add class files to Flash Professional in order to take advantage of the BlackBerry UI and components (buttons etc.). Eventually BlackBerry will come out with support for Flash Professional CS5 (probably in terms of a publish panel) but until then these steps will work. Some things you’ll [...]

Feature Tour of Flash Catalyst “Panini”
Feature Tour of Flash Catalyst "Panini"

I recorded a quick tour of Flash Catalyst “Panini” on DesignUpdate.com. Features include: dynamic resizing of components/apps/images, updated Interactions panel, Catalyst to Builder workflow, and custom skinnable components. You’ll need these “Labs” releases to follow along: Flash Catalyst “Panini” Flash Builder “Burrito” – to experience the “bi-directional” workflow. Flash Player 10.2 – for publishing.